Literals(이후 정리할 예정입니다.)
You may have noticed that the new
keyword isn't used when initializing a variable of a primitive type. Primitive types are special data types built into the language; they are not objects created from a class. A literal is the source code representation of a fixed value; literals are represented directly in your code without requiring computation. As shown below, it's possible to assign a literal to a variable of a primitive type:
boolean result = true; char capitalC = 'C'; byte b= 100; short s = 10000; int i = 100000;
Integer Literals
An integer literal is of type long
if it ends with the letter L
or l
; otherwise it is of type int
. It is recommended that you use the upper case letter L
because the lower case letter l
is hard to distinguish from the digit 1
.
Values of the integral types byte
, short
, int
, and long
can be created from int
literals. Values of type long
that exceed the range of int
can be created fromlong
literals. Integer literals can be expressed by these number systems:
- Decimal: Base 10, whose digits consists of the numbers 0 through 9; this is the number system you use every day
- Hexadecimal: Base 16, whose digits consist of the numbers 0 through 9 and the letters A through F
- Binary: Base 2, whose digits consists of the numbers 0 and 1 (you can create binary literals in Java SE 7 and later)
For general-purpose programming, the decimal system is likely to be the only number system you'll ever use. However, if you need to use another number system, the following example shows the correct syntax. The prefix 0x
indicates hexadecimal and 0b
indicates binary:
// The number 26, in decimal
int decVal = 26;
// The number 26, in hexadecimal
int hexVal = 0x1a;
// The number 26, in binary
int binVal = 0b11010;
Floating-Point Literals
A floating-point literal is of type float
if it ends with the letter F
or f
; otherwise its type is double
and it can optionally end with the letter D
or d
.
The floating point types (float
and double
) can also be expressed using E or e (for scientific notation), F or f (32-bit float literal) and D or d (64-bit double literal; this is the default and by convention is omitted).
double d1 = 123.4;
// same value as d1, but in scientific notation
double d2 = 1.234e2;
float f1 = 123.4f;
Character and String Literals
Literals of types char
and String
may contain any Unicode (UTF-16) characters. If your editor and file system allow it, you can use such characters directly in your code. If not, you can use a "Unicode escape" such as '\u0108'
(capital C with circumflex), or "S\u00ED Se\u00F1or"
(Sí Señor in Spanish). Always use 'single quotes' for char
literals and "double quotes" for String
literals. Unicode escape sequences may be used elsewhere in a program (such as in field names, for example), not just in char
or String
literals.
The Java programming language also supports a few special escape sequences for char
and String
literals: \b
(backspace), \t
(tab), \n
(line feed), \f
(form feed), \r
(carriage return), \"
(double quote), \'
(single quote), and \\
(backslash).
There's also a special null
literal that can be used as a value for any reference type. null
may be assigned to any variable, except variables of primitive types. There's little you can do with a null
value beyond testing for its presence. Therefore, null
is often used in programs as a marker to indicate that some object is unavailable.
Finally, there's also a special kind of literal called a class literal, formed by taking a type name and appending ".class"
; for example, String.class
. This refers to the object (of type Class
) that represents the type itself.
Using Underscore Characters in Numeric Literals
In Java SE 7 and later, any number of underscore characters (_
) can appear anywhere between digits in a numerical literal. This feature enables you, for example. to separate groups of digits in numeric literals, which can improve the readability of your code.
For instance, if your code contains numbers with many digits, you can use an underscore character to separate digits in groups of three, similar to how you would use a punctuation mark like a comma, or a space, as a separator.
The following example shows other ways you can use the underscore in numeric literals:
long creditCardNumber = 1234_5678_9012_3456L;
long socialSecurityNumber = 999_99_9999L;
float pi = 3.14_15F;
long hexBytes = 0xFF_EC_DE_5E;
long hexWords = 0xCAFE_BABE;
long maxLong = 0x7fff_ffff_ffff_ffffL;
byte nybbles = 0b0010_0101;
long bytes = 0b11010010_01101001_10010100_10010010;
You can place underscores only between digits; you cannot place underscores in the following places:
- At the beginning or end of a number
- Adjacent to a decimal point in a floating point literal
- Prior to an
F
orL
suffix - In positions where a string of digits is expected
The following examples demonstrate valid and invalid underscore placements (which are highlighted) in numeric literals:
// Invalid: cannot put underscores // adjacent to a decimal point float pi1 = 3_.1415F; // Invalid: cannot put underscores // adjacent to a decimal point float pi2 = 3._1415F; // Invalid: cannot put underscores // prior to an L suffix long socialSecurityNumber1 = 999_99_9999_L; // OK (decimal literal) int x1 = 5_2; // Invalid: cannot put underscores // At the end of a literal int x2 = 52_; // OK (decimal literal) int x3 = 5_______2; // Invalid: cannot put underscores // in the 0x radix prefix int x4 = 0_x52; // Invalid: cannot put underscores // at the beginning of a number int x5 = 0x_52; // OK (hexadecimal literal) int x6 = 0x5_2; // Invalid: cannot put underscores // at the end of a number int x7 = 0x52_;
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